#2 - The magnificent drag and drop
Emotion Rancher (paused) » Devlog
The game main mechanic is simply clicking on stuff, dragging stuff, and dropping stuff.
Unity Engine's IPointer interfaces are pretty convenient for this sort of thing, and only unsurprisingly gave me some trouble after a fair bit of time had passed.
Also, I learned how to resize the recording window correctly. Sadly, no more beautifully gray Unity UI to photobomb our footage.
Get Emotion Rancher (paused)
Emotion Rancher (paused)
A farming simulator about human emotions.
Status | In development |
Author | Victor de Paiva |
Genre | Strategy, Simulation |
Tags | 2D, Farming |
More posts
- #20 - Fiat Tempus & Bob the BuilderAug 31, 2019
- #19 - "Fixed" UI and added 'button'!Aug 03, 2019
- #18.5 - More quality of lifeJul 14, 2019
- #18 - Hey thereJul 13, 2019
- #17 - Saving + Menu Sprites FixMay 06, 2019
- #16 - Messing with UIApr 21, 2019
- #15 - CapitalismApr 19, 2019
- #14 - Unlimited Save WorksApr 19, 2019
- #13 - The GameApr 19, 2019
- #12.5 - Nyoom but softerApr 19, 2019
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