#13 - The Game


The actual game main mechanic.

I had some (a lot of) help from one of my good friends, who I will from this point on refer to as Bunny.

I actually almost archived the project before coming to this point, as soon as I realized how many possible combinations I would have to deliver if I were to follow my original design. Thanks to some pep talks, good insights, raw crude math and probabilistics and help from my boys at GDP, I recruited Bunny's help, refactored the existent code and started the implementation of the combination system.

As always, the text is fricking small, but it correctly combines the creatures into a new one, believe me.

Also, the Combinator will only work if it has two things inside it.

Get Emotion Rancher (paused)

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